In others, characters alternately walk and run to test animation progressions. Some of the footage is simple short clips of animation tests: one such video shows a figure leaning out of the window of a car armed with a rifle, aiming in a smooth circle. Boat damage tests - perhaps it will carry over from RDR2? Loved the physics there.A large amount of clearly work-in-progress gameplay, from all stages of development.Car damage looks to be more detailed, only 1 proper collision in the leak afaik so hard to say.Open interiors like motel, metro station, restaurants, pawn shop (selling stolen goods?), supermarket., references of functional elevators.Robbing shipping containers, drilling locks.Cars have interiors with lots of detail and animations - seat, mirror, wheel, sun visor adjustments. ![]() You can pick up/drop weapons, carry a duffel bag, looks like the weapon inventory will be more limited, lots of drug dealing references.Redesigned weapons wheel with additional slots for cigarettes, medicine, trauma kit.New animations like prone, characters bracing in shootouts, an animation titled "overdose", animations referencing horses and horse riding.Mountain bike ramps references, city bikes renting.References of RPG elements - food, drink, sweat, fatigue, animal taming.At least 2 protagonists, Lucia and Jason, switchable characters, looks like you can call them to help you e.g.Map is located in Vice City (Miami) - looks huge, one video features a lake which IRL is quite far from Miami, perhaps the map features a bigger chunk of Florida.The player can now tie people up as Lucia puts zipties on the hostage in the diner.I wonder if this means we only get 2 rifles and 2 pistols per person like RDR2? The player will be able to carry guns on their backs.The black man that shoots at Jason in the parking lot is also holding his pistol sideways. In some clips Jason was holding his rifle sideways and turning it in the air. ![]()
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